![]() ![]() # waitonerror: Wait before closing the console if dosbox has an error. This works in # fullscreen or when the mouse is captured in window mode. # raw_mouse_input: Enable this setting to bypass your operating system's mouse # acceleration and sensitivity settings. The optional second parameter specifies vertical sensitivity (e.g. ![]() # Defaults (if not present or incorrect): seamless middlerelease # Possible values: seamless, onclick, onstart, nomouse. # middlerelease: Middle-click will release the captured mouse, and also capture when seamless. # Choose how middle-clicks are handled (second parameter): # middlegame: Middle-clicks are sent to the game. # nomouse: Hide the mouse and don't send input to the game. # seamless: Let the mouse move seamlessly captures only with middle-click or hotkey. # onstart: Capture the mouse immediately on start. # capture_mouse: Choose a mouse control method: # onclick: Capture the mouse when clicking any button in the window. # Possible values: auto, direct3d, direct3d11, opengl, opengles2, software. # Use texture_renderer=auto for an automatic choice. # texture_renderer: Choose a renderer driver when using a texture output mode. # Possible values: surface, texture, texturenb, texturepp, opengl, openglnb, openglpp. # For example: 960x720 # output: What video system to use for output. # : Set max viewport resolution in WxH format. # max_resolution: Optionally restricts the viewport resolution within the window/screen: # auto: The viewport fills the window/screen (default). # vsync_skip: Number of microseconds to allow rendering to block before skipping the next frame. This can # reduce flickering and tearing, but may also impact performance. # vsync: Synchronize with display refresh rate if supported. # window_decorations: Controls whether to display window decorations in windowed mode. For example: 250,100 # 0,0 is the top-left corner of the screen. # window_position: Set initial window position when running in windowed mode: # auto: Let the window manager decide the position. # Scaling is not performed for output=surface. ![]() # : Scale the window to the given dimensions in # WxH format. # small, medium, or large (or s, m, l): # Size the window relative to the desktop. # windowresolution: Set window size when running in windowed mode: # default: Select the best option based on your # environment and other settings. # fullresolution: What resolution to use for fullscreen: 'original', 'desktop' # or a fixed size (e.g. # display: Number of display to use values depend on OS and user settings. # Run INTRO and see Special Keys for window control hotkeys. # fullscreen: Start directly in fullscreen. The default configuration file shipped with DOSBox Staging should cover most applications/gaming scenario for these OS. # Lines in this section will be run at startup. ![]()
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